
PEDRIUX1102
About me
Hey,
I'm a 3D character artist and generalist based in Mexico City. I build stylized and semi-realistic characters, environments, and game-ready assets for Unreal, and I like taking a piece from sculpt to rig, texture, and animation.
I have a B.Eng. in Interactive Technology and Digital Animation from UVM. I've shipped product and packaging 3D, characters, environments, and physics-driven work for multi-screen and BTL campaigns that ran on large screens across Mexico.
P.S. I picked this photo because it's actually me at the Cintiq, not a headshot I posed for.

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